In the game of ponies, you win, or you try again. |
I'm
only really involved in one game at the moment, and that's 'A Game of Ponies',
my oft-in-hiatus campaign for the Tails
of Equestria RPG. The PCs managed to not-quite destroy the Castle of
Friendship when entrusted with guarding the Cutie Map, received a Cutie Compass
– sort of a MLP version of the aleitheometer – and were guided west, past the
mountains of Griffonstone to a city on the edge of a desert. They defeated Pie-rats
on the way, although my daughter has requested no more of those, but have been
stalled in Koto-Kolia for a long time now, as it's hard to find time to play
around LARP and life.
For
the same reason – plus my general, although obviously not absolute, aversion to
licensed games – I don't really have an answer to the second question. It' hard
to want something that is completely undefined, especially when it would
ultimately just be another thing I don't have time to play. I'm hardly going to
sit here thinking 'man, I wish there was a low magic horror-fantasy game out
there,' especially if I don't have a group I might want to run that for.
So,
what these two questions really highlight for me is that it's hard to get hyped
when you know that you aren't going
to have a game. If you've just got your Wednesday night group's schedule locked
up for the next five years, you can still get excited that maybe you could slot
Marvel Supers in for March 2023, but it feels very different when there's no
real prospect of getting a game in at all. It's not something I know how to
remedy, because in the general sense I would really like to have a game again,
it's just that I'm not all that mobile and Arya's much too young to leave on
her own.
Maybe
I should offer to run some Tails of Equestria for her and her friends on a
Sunday.
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