Bom-bom baba-bom-bom baba... |
Over the weekend, we broke out one of Hanna's birthday presents: Game of Thrones Cluedo.
This game follows the essential rules of Cluedo (Clue if you're
American,) but with a twist. Each player takes one of six characters, moves
around a map with a number of rooms and has to work out which of the six
characters, including themselves, done a murder(1), in which room and with
which of six weapons. All of the variables are on cards, and one of each is
placed in an envelope to define the terms of the crime. Each turn you aim to
get your character to a new room, where you can 'start a rumour', calling a character
and a weapon to the same room and putting it about that this is the killer
combo. In turn, each of your opponents gets a chance to prove you wrong by
showing you one card from their hand that matches your rumour. Eventually, when
you think you know the solution, you can make an accusation, check the envelope,
and either win or be excluded from the game. Because the game was made in older
and simpler times, the win condition is the same for everyone, even if you
realise that it was you what done it.
Is anyone significantly murdered with a battle axe in the series? |
Game of Thrones Cluedo has
the twist of featuring two scenarios on its reversible board: Mereen, in which
you are solving a murder in one of nine major buildings; and The Red Keep, in
which you are figuring out who was behind a murder plot which reached its grim
conclusion in one of eleven rooms,
making for a slightly more complex case. In addition, because we no longer live
in those simple times, each character has a special ability and an additional
mechanic allows you to collect Intrigue cards by various means, which allow you
to take extra turns, see additional cards and other such things. Just for
funsies, eight of the Intrigue cards are White Walkers, which must be played
immediately into a separate discard pile. Drawing the eighth White Walker takes
you out of the game, and the card is shuffled back into the deck to potentially
kill someone else later.
Varys: Master of Modifiers |
Most of the Game of Thrones
trappings are just window dressing on your basic Cluedo, and even the special abilities are interesting one-shots at
most, but the Intrigue cards are a radical change to the pacing of the game. Given
the near-certainty of someone stealing the prize if you stumble on solution –
say by guessing the weapon and room out
of nowhere, damnit – an extra turn can reverse one's fortunes. With only
three players the White Walkers aren't that much of a thing, but I can see that
with eight the Intrigue deck would be much more akin to a revolver(2) in a game
of Russian roulette. All in all, it's the Intrigue deck that makes this more
than just a reskin, with Miss Scarlett wearing some sort of creepy, serial
killer Cersei Lannister mask.
Also, the world is clearly ready for a Game of Thrones edition of Kill
Doctor Lucky, with Joffrey as the obvious victim.
(1) Murder has its own grammar.
(2) A revolver that fires zombies.
No comments:
Post a Comment