I miss having a printer, although I don't think I ever produced anything quite this pro. |
I used to do a particularly good line in newspapers, first with MS Publisher, then just in Word or Open Office, churning them out for Isles of Darkness games long after people stopped paying attention to anything but the crossword. A key lesson for anyone hoping to use props and in-character news to plot drop: Be sure that your game and your PCs are such that someone reading about stuff will be inclined to a) care and b) do something that c) isn't hiding. Not that hiding wasn't necessarily a fair reaction in some cases, but it became a grind trying to get anyone involved in anything. "Why should we care?" was the question often asked, and "because I spent all this time writing plot and making newspapers" didn't seem to satisfy.
It's kind of surprising that it took as long as it did for the internet to fill with motivational poster parodies. My goal for my next post is now to work in a 'Keep Calm and...' variant. |
This also means that props like documents and newspapers aren't just plot drops, but a way to explore this new world and see what is happening beyond the social space. At the arse end of a six year chronicle, no one really wants to know what's going on outside their well-defined and well-described spheres of interest and influence, but with a new game, characters are looking for niches and opportunities. It's an exciting time to be a propmaker.
Seriously; so much envy. |
In the end though, wikis only partially fulfill my need to create props, but then again one of the advantages of LRP is that you get to do costumes. I have a bunch of stuff to do for No Rest, including but not limited to:
- Sewing a cassock - probably this weekend - which my girlfriend is then going to embroider.
- Transforming a cool little belt buckle into something slightly more tech looking.
- Modding my Nerf guns to look less like orange plastic (major future project).
- Adding annotating bookmarks to a borrowed copy of the Imperial Infantryman's Uplifting Primer.
This I'm kinda good at. |
Props matter, in tabletop as well as live games. Thinking about it, I ought to do more for my online game. Since I don't need to print anything I can just prep the documents and mail them out. I enjoy making them, and it tends to be more accessible than a simple description. If you're running a game, you should give serious consideration to providing props. They're not for everyone, but if you enjoy making them then your players will love getting them.
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