Tuesday, 8 September 2015

The Numbers Game

I have no sample cards, so here's a picture of a fireplace.
Because.
Any given card in the Bad Movie Mogul card game has between 1 and 4 associated numbers, and several additional pieces of information. Performers are currently the worst, having various characteristics which relate to other cards (are the a lead or supporting actor? are they foreign?) a cost to play and as many as three pay out rates.

Balancing these numbers is a challenge, and one that is only weakly solvable by maths (or by my maths anyway). We'll need to play another test game to see how they balance up and whether the game plays too fast, too slow, or just about right. Essentially the balance to be struck is between guaranteed income and futility. The pay-off when a card works out needs to be high enough to be worth the cost, without the pay-off if it doesn't being so high that it doesn't matter what you play. If the reward never varies, there's no strategy; if there is too little chance of making good, the game will drag.

Now, I suspect that the numbers part of this is going to be simple compared to brainstorming the images and flavour text, but right now it's proving a challenge. While it may not matter how well the game plays if the presentation is off-putting, it is equally unlikely to matter if the game is shiny if it plays more awkwardly than a ninety pound piccolo.

Wednesday, 2 September 2015

B-Movie Mogul - The Card Game

Alpha Prime
Last night, James Holloway and I gathered with friends Bob and Jon to playtest version 0.1 of our B-Movie Mogul card game.

I won't lie; it was... bad, but in a good way. Play was slow and clunky, we had a lot of dead cards and the all-important movie pitch phase was pretty much killed by the fact that half the players didn't have a film out most of the time. It was, however, a really strong learning experience, and not as shockingly bad as it might have been given that this was the first test of the first version of the first card game James and I have ever developed.

For version 0.2 we're expanding the number of performers, since they are the most interesting cards, and making some of the supporting cards more general, as a lot of them ended up sitting around with nothing to use them on. We've also revised the rules a lot and overhauled one of the core mechanics.

Monday, 31 August 2015

#RPGaDay 2015: Day 31 - ...and by no means least

Prompt: Favourite non-RPG thing to come out of RPGing

Cut the cheque
This is Hanna, my love, whom I met through roleplaying, and our daughter Arya. If you feel you need more explanation than that, you're probably a nascent AI and I urge you to study love and compassion before you start getting any genocidal urges.

Sunday, 30 August 2015

#RPGaDay 2015: Day 30 - Who do you love?

Prompt: Favourite roleplaying celebrity

TV's - well, the web's - Mr Games.
So, what are we talking about here? Celebrities who roleplay or celebrity roleplayers?

Wil Wheaton is the poster boy, I guess, and I have a lot of time for the former Wes Crusher. I confess, I was mean about him as a youth, but it's not really his fault; I was bound to hate a character who was supposed to relate to me but whom even I thought was a swotty creep (and I would have been deemed a swotty creep by most outside observers.) With Tabletop and later Titansgrave, he's done a lot to move the gaming profile up from a subset of general geekdom to pretty much blanket geek coverage. He's also done a lot to out a great many other celebrities, some nerd, some more mainstream, as gamers.
Diesel & Dench
Advanced Diesel & Dench

About as mainstream as they come are Vin Diesel and even more so his #1 roleplaying disciple Judi
Dench. According to the story - nay, the legend -the Iron Giant hisself taught M to play D&D during the filming of The Chronicles of Riddick in order to illustrate what an Elemental was, which I have to say is hands down the coolest thing about The Chronicles of Riddick and one of the coolest things about Vin Diesel. Dench... well, she's lived a lot of life, so I'm not going to rule out her having done cooler. She handed Bond his balls at the age of 60 for one thing.

Roleplayers have slightly less
swanky headshots.
Okay, Laws knows how to headshot.
And then there are the celebrity roleplayers, the rock stars of the industry, chief among them I guess being Ken Hite and Robin Laws, game writers, game bloggers, podcasters and just plain gamers. They have the same sort of bubbling brains as my man James Holloway, of whom I spoke yesterday, which makes their writing always fascinating, even when it doesn't have immediate use.

Come back tomorrow for the last day of RPGaDay 2015.

Saturday, 29 August 2015

#RPGaDay 2015: Day 29 - Friendship!

Prompt: Favourite RPG website/blog

So, I think that just from having referenced it so often, this one goes to James Holloway's Gonzo History Gaming. It's seems a little damning with faint praise, as I don't really follow any others, but it is also a grand read and covers a nice range of miniatures and history in and about gaming. James is a bit of a renaissance man and his blog is occasionally brief, but never less than interesting. I also heartily recommend his non-gaming blog, Gonzo History Project and created that most beloved of webcomic characters, Robot Face Smith, History Bastard.

My remaining posts are scheduled to release each morning, as I'll be spending time with my family, but won't be shared to G+ unless I can grab a moment to do so and work out how to do so on my phone.

Friday, 28 August 2015

#RPGaDay 2015: Day 28 - Hello Darkness my old friend...

Prompt: Favourite game you no longer play

Not the edition I knew, but a better pic than I
could find for 1st ed.
I loved the old West End Star Wars. It was one of my first games and it was a lot of fun. The mechanics were... interesting (progression went +1, +2, add another D6 to your roll, then +1 again) and the game contained absurd amounts of detail on different types of Stormtrooper armour, although since our GM was into action movies we could do more damage with a shotgun than a blaster cannon. We also had a habit of crashing starships (the Aluminium Falcon and the Millennium Dustbin both bit the dirt) and stripping them of weapons, heedless of encumbrance, recoil and common sense.

Fun fact; all four of the soldiers on this
cover are the GM from that Star Wars
game.
Oh, yeah; we were 12 at this point, so things got pretty Gonzo. we basically bimbled around drinking too much and shootin' Stormtroopers. We had to take out a boy band at one point; the whole thing was oddly reminiscent of early Schlock Mercenary, but more... 12. I mean, my character was a bounty hunter called Loki 'Spanners' Amenhotep, also known as 'the Bastard', which probably tells you a lot about how assiduously we stuck to the established themes and continuity of Star Wars.

Ah, the wild excess and joy of youth. It was dumb as rocks and fun as anything.

Thursday, 27 August 2015

#RPGaDay 2015: Day 27 - Strange Alchemies

Prompt: Favourite idea for merging two games into one
Yeah... no.

So... Hmm.

Man, Age of Sigmar has really turned me off this concept. Even my fondly planned campaign in which WFRP PCs lead a defence of the Empire against a force of crashed Imperial Guardsmen fallen through the Warp Gates seems less appealing in the light of Games Workshop's reboot of the Warhammer line, apparently to a) simplify the rules and b) make it more 40K. Successive editions having already transformed the Old World from a culturally blurred pseudo-Renaissance fantasy setting into a planet of nation-hats, they've now gone and blown the entire planet up (you maniacs. God damn you all to hell. It's a madhouse.) and replaced it with some sort of high-concept God-Realm where colossal superhumans punch each other across the dimensions and no-one is playing Blood Bowl.

Are you happy, Age of Sigmar? You killed Blood Bowl.

That was a great mashup though: An American football simulation and Warhammer? I wish 40K had something like that*, especially now I'm playing in a 40K LARP. What sports do 40K citizens follow? I think we know that Ciaphas Cain was good at sports, but not what he played. Probably the Schola Progenium equivalent of the Eton Wall Game**. Maybe a lot of field hockey with chainblades on the sticks, or fire, in the case of the Sororitas novitiate. Paintball assassin with real guns. Hot lava on the gantries over the furnaces.

The few times sport is mentioned in the source material it's almost universally in the context of hunting something immense and malignant in the local fauna. Or war. Maybe the Imperium is actually like the upper classes and the only sports are huntin', shootin' and fishin'. On the other hand, you can imagine inter-platoon soccer matches played by the enlisted men of the Guard, with the ultimate honour going to any team that can beat a Stormtrooper Eleven. And do the Navy play zero-G volleyball along the vastness of a cargo bay?

Death Worlders have a sport; they call it 'staying alive'. The rules are pretty simple, and no-one wins***.

Now Orks; Orks know about sport, I'm sure. Squig fights, squig races, kustom kart racing, 'itting each uvver 'til someone remembers dey've won. I guess the Dark Eldar have sports, but I'm not sure ritual bikini murders and slave beating have a place in a respectable live game. The Eldar must have sports, a Way of the Athlete which they spend centuries obsessing over before moving on to something else; perhaps they play some form of insanely acrobatic touch kabbadi. The Tau... The Tau probably have a sport where both sides win.

Tomorrow I'll be talking about a thing to do with roleplaying (preparation!) Favourite game I no longer play (thank you other tab.)

* The nearest they had was Gorkamorka, a skirmish game with lots of vehicles, but alas not a racing game, and they dropped a bridge - well, orbital strike - on that one.
** From Wikipedia: "The main game consists of the two sets of players forming a rugby-style scrummage (called a "Bully") in which neither team may "furk" the ball." Blood Bowl almost seems more reasonable.
*** Actually in fairness, we did create 'Arborian chain disc frisbee' last game.